Dynasty Warriors 9 Gets a Dynamic Camera on PS4 and PC!
A new patch for the game I can't stop playing dropped late last night on PS4 and PC, with an Xbox One release to follow whenever the hell Microsoft lets it come out.
Anyway, it fixes a bunch of things, further refines performance, and adds the ability to toggle off auto weapon drawing, forcing you to pull out your gear manually each and every time you want to use it.
It also adds a new selectable Dynamic Camera.
This new camera changes the Field of View depending on what you're doing in game. When you're sprinting or riding fast on a horse, the FOV expands way out, letting you take in the scope of the world and giving the whole game a better sense of speed.
When you're in combat, the camera now pushes in a bit closer, allowing you to better enjoy the elaborate character animations.
This is really fun and I love it. I tried to take some screens to show this off, but it's better in motion...so I just used some older screens in this article instead.
The only downside to this new camera is that it doesn't work as well for the really large characters. I finished a playthrough of Guan Yu's campaign this morning, and he's so tall and beastly that the zoomed in mode for combat feels like it's a little bit too close. But then, the original camera barely felt adequate for his height, so that's a deeper problem.
I'd love to be able to tweak the different camera zoom modes...but even if that never happens, this is a really cool addition. It's kind of shocking to me how much post-release support this wonky game has received. I usually think of the Warriors games as more or less done when they release. They get occasional fixes. Sometimes they get DLC. Sometimes they get a bump in the character level cap.
But in the last few releases, Koei and Omega Force have really brought it. And I hope they keep on going!